Exploring physics with computer animation and PhysGL

- Bensky, T: Exploring physics with computer animation and Phy

Bog
  • Format
  • Bog, paperback
  • Engelsk
  • 142 sider

Beskrivelse

This book shows how the web-based PhysGL programming environment (http://physgl.org) can be used to teach and learn elementary mechanics (physics) using simple coding exercises. The book's theme is that the lessons encountered in such a course can be used to generate physics-based animations, providing students with compelling and self-made visuals to aid their learning. Topics presented are parallel to those found in a traditional physics text, making for straightforward integration into a typical lecture-based physics course. Users will appreciate the ease at which compelling OpenGL-based graphics and animations can be produced using PhysGL, as well as its clean, simple language constructs. The author argues that coding should be a standard part of lower-division STEM courses, and provides many anecdotal experiences and observations, that include observed benefits of the coding work.

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Detaljer
  • SprogEngelsk
  • Sidetal142
  • Udgivelsesdato01-11-2016
  • ISBN139781681744247
  • Forlag Iop Concise Physics
  • FormatPaperback
Størrelse og vægt
  • Vægt282 g
  • Dybde0,7 cm
  • coffee cup img
    10 cm
    book img
    17,8 cm
    25,4 cm

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